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Can you explain a little about how the dungeons work in World of Warcraft? [top]


Players will come across two types of dungeons while playing the game: micro dungeons and world dungeons. There are more than a hundred micro dungeons throughout the world of Azeroth, ranging in relative size from small to quite big. Micro-dungeon locations will include tombs, haunted mines, ice caves, and sunken ships to name a few. The transition into and out of these dungeons will be seamless, and you'll be able to run into other players anywhere along the way. World dungeons, which are grander in scale than micro dungeons, are specifically designed for more epic encounters. World dungeons include places such as Medivh's Tower, the Westfall Deadmines, and the Scarlet Monastery. All these locations have common areas where players can meet up and fight together. But, deeper in the dungeons are areas set up specifically for more private group (or sometimes guild) adventures. These private dungeon areas, called "instance zones," allow you and a group of friends to have a more personal experience, exploring, adventuring, or completing quests in your own private dungeon. You also have the ability to invite others into your instance zone to join you. This relieves many of the camping, kill-stealing, and farming issues that MMORPGs sometimes face. The monsters in instance zones are typically more powerful, so groups of players will have to work together to defeat them, but with greater dangers come greater rewards!



Will there be advanced areas or dungeons for high-level players? [top]


Yes. The game will feature a wide range of content suitable for all levels and types of players, allowing both casual and hardcore gamers to enjoy their gameplay experience.



Will there be maps in dungeons? [top]


Yes, the mini-map will display your immediate surroundings and it will function just like it does anywhere else in the world.



Are there areas that must be unlocked by a key? [top]


Yes, but there is a lock picking skill in case you ever find yourself without the proper key. There are even puzzles which require players to locate the proper key to open a dungeon.



If a group of people enter an instanced dungeon, how does a new player join that group or enter their dungeon? [top]


The group leader can add a new player to the group without actually being near that player. Once the new player is added, he or she can enter the same instance that the rest of the group is in.
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