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Invasion
At some point in the game the time will come to invade an enemy
town. Sometimes players will quit when they know they can't win or
when they lose their army. Other players will only quit when their
town is severely damaged or destroyed. In larger team games it
becomes even more important to attack towns and often you will need
to clear up to 6 towns (6 vs. 6) before winning or even more if it's
an FFA game (11 enemy towns!).
Town Defender Advantages
Be aware of what may happen when you invade an enemy town. Once you
know about the possible problems and issues you can better protect
your army from complete defeat at the enemy's hands.
The defender of a town has an advantage if they have a comparable
army and can also use their town defenses. Often what happens is a
player goes into a town thinking that their army is as good or
better but then don't count on the town defenses such as (Militia)
and/or superior control.
Defenders Can Repair Their Town While It's Under Attack
If you try to destroy buildings the enemy sometimes just repair them
as they are being attacked until you are kicked out of their town.
Many games are lost because players go into a town thinking they are
going to win and then lose. They then no longer have an army to
defend their town and can't handle a counter attack. This can't
always be avoided (unless you're an elite player) but you can work
to reduce the number of failed attacks through experience.
New Units Continue To Join The Defense
The town defender can train new units and have them join the battle
throughout the battle. The attacking player on the other hand has to
stream them from their base which is further away.
Defenders Can Build Additional Tower Defenses
The Defender can begin building Towers even before you show up to
attack their town because they see you coming. This can allow them
to have enough defenses in place to take you on before you get
there. Also sometimes defenders are able to build towers in their
town during the battle. If they can protect them, or the attacker
doesn't destroy them, the towers can sometimes shift the course of
the battle in the defender's favor.
Allied Players Can Teleport In To Save the Town
You may go into an enemy town with a clear advantage but not count
on enemy players teleporting in to save it. You should always figure
that up to all of the enemy teammates might show up to defend the
town. Do as much damage as you can and be ready to run the second
you see the incoming Town Portal graphic.
Player-built Shops
These can provide Healing Potions, Mana Potions, and more during
battle.
Don't Fight Uphill onto Higher Terrain
Don't fight at the bottom of the hill with ranged units. They will
miss the units on higher ground. Either push up the hill, or leave,
whichever is smarter.
Retreat Into Your Town
If you are near your town and/or are unsure if your army can beat
their army, retreat back into your town. That allows you to have
benefit of your town's defenses to help out in the battle. Try to
bait the enemy into fighting in your town. When attacking the enemy,
try not to fight in their town whenever possible as well unless you
know your army can take it. Try to fight them in open areas or bait
them out of their town. Sometimes you can draw them out of their
town using Siege Weapons.
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The Humans retreat back into their base. If the Night Elves press
the attack the Militia can quickly surround them.
Repair Buildings While You're Under Attack
Try to repair buildings while they are being attacked so that you
can survive longer and possibly save the buildings.
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Wisps fight to repair the Moon Wells during a battle.
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Wisps fight to repair an Altar before it goes down. The defending
player is trying to revive their Hero.
Cancel Doomed Buildings Under Attack
If you can't prevent a building under construction from being
destroyed, cancel the building. Otherwise you will lose resources
when the enemy destroys the building.
More Tips for Town Defenders
All
-Build a few Towers. The enemy almost always spends time focusing on
them first. This can buy you some time to defend your base. Learn
more about Towers.
Humans
-Use Militia. But don't get drawn out away from your Town. Go back
to work if the enemy runs away.
-Have at least 1 Arcane Tower. This usually causes an enemy to run
when their Hero is hit.
-If you know you're going to be attacked, get the building defense
upgrades at the Lumber Mill. Build more towers too.
-Try to Wall in some towers with buildings.
-Use rows of farms as a wall to make it harder to get in your town.
-If anyone tries to attack your Peasants on gold, run them away or
in circles around your Town Hall until you can protect them or force
the enemy to leave.
-Repair things that are under attack! Run the Peasants away if the
enemy targets them.
Orcs
-Hop in the Burrows! If the enemy is doing a hit-and-run attack, go
Back to Work immediately.
-If the Burrows are attacked, repair them! Pop Peons in and out of
the Burrows as they are attacked to save them and to repair the
Burrows
-Build the Burrows in such a way that they can cover your base. They
also need to be next to the Gold Mine so the Peons can quickly get
inside and near the Lumber Peons also.
-You might want to build at least One Watch Tower. The enemy will
typically attack it first giving you time to get back to your base
or whatever.
-Research Reinforced Defense and Spiked Barricades if you know the
enemy is coming to your town.
Night Elves
-Use Wisps to Detonate on any enemy unit with Mana. You should try
for their Heroes but also use them if there is a pack of enemy
Spellcasters within reach. Do not send the Wisps unless you can get
to the enemy without losing them.
-Wisps can harvest Lumber anywhere on the map. It's great to hide
them around and use them as scouts. That way you don't have to worry
about the enemy killing all your Lumber Wisps. Also if your Town is
destroyed, you'll still have Wisps around to rebuild (useful in team
games).
-Use Wisps to repair buildings under attack.
-In Most Situations, do not uproot Ancients. Their armor will become
heavy armor which makes them easier to kill.
-If the enemy is building towers or something near your base you can
uproot some of your buildings while at the same time commanding
several Wisps to repair the Ancient. Then root the Ancient once it's
in range of the enemy building or units.
-Make sure your Moon Well's are turned on to auto cast. It makes a
Night Elf player look very stupid if their Moon Wells are full at
the end of the battle because no one turned them on (and no one
right-clicked on them to use them manually).
-If you know the enemy is coming, research Nature's Blessing for the
increased Ancient armor.
-If the enemy attacks the Tree of Life or the Entangled Gold Mine,
pop the Wisps out of the Entangled Gold Mine and use them to repair.
If you want to repair the Entangled Gold Mine you will need to hit R
for repair rather than right-clicking or it will just put them back
in the mine (rookie mistake).
Undead
-If you know the enemy is coming upgrade Ziggurats to towers.
-If the enemy is leaving, cancel the upgrading Ziggurats.
-Build buildings around the Haunted Gold Mine so that enemies can't
easily reach them.
-Build at least one Nerubian Tower right next to the Haunted Gold
Mine. Some players build more Ziggurats to build a wall around their
Acolytes on Gold. This can sometimes cause the enemy to say it's not
worth it and they will leave.
-Use the Death Knight to heal damaged units with Death Coil.
-If the enemy is able to reach the Acolytes on Gold, have them run
in circles around the town until the enemy leaves.
-Take Acolytes off Gold and use them to repair. Build additional
Acolytes to repair.
-Take any Ghouls that are harvesting Lumber and have them help out.
Invading Enemy Towns
Invading enemy towns can be challenging. But with some tips and
experience you can become better and better at it.
Attack Expansions First
Usually you want to attack an expansion town first. These often have
no defenses or very little defenses and can be killed very quickly.
Also the expansion towns typically have a first level Town Hall
while the main base might have a tier 3 Town Hall (Castle). Learn
more about Expansion Towns.
Learn To Run!
Knowing when to run is a very important skill in Warcraft III. You
should always be prepared to run when attacking an enemy Town.
Sometimes you run because the enemy is Teleporting back to their
Town to defend it. Sometimes you run because an ally is coming to
save the town you are attacking. Sometimes you run because the
attack isn't going as planned. Whatever the case, don't fight until
the last unit. Leave and come back later with a better force.
Whenever things aren't going your way, run away! =)
Size Up the Defenses
Scout the enemy Town and figure out what defenses they have. Compare
your invading force to the defenses and determine whether you can
defeat them. You should always invade with an overwhelming force if
possible. Think D-Day.
Always Try to Fight Battles Away From Enemy Towns If Possible
Try to draw the enemy away from their town or trap them so that they
can't just run back to their Town. That way you don't have to worry
about town defenses. Then once you've won on the out side you can
counter attack and invade when they have little defenses.
Don't be caught in Limbo where you're outside the enemy town but
you're not going into the enemy town. Sometimes you run into a
situation where the enemy is outside their town behind you and
you're at the tip of their town. You then hang in the middle as the
enemy is doing hit-and-run attacks at your rear. This can whittle
you down. Either go in the town and attack or go somewhere else to
attack. The enemy can pick away at your army if you remain
indecisive and just stand around.
Hit-And-Run
Sometimes you just can't attack an enemy town because of the
superior or equal enemy army. So what you do is buy a Town Portal
Scroll. Run into an enemy town. Do some damage, and then teleport
away once the enemy shows up to defend their base. Now buy another
Town Portal Scroll. This strategy is almost required in FFA games.
Attacking Towers
If the enemy has a LOT of towers it's best to use Siege Units. If
the enemy only has a few towers then regular units against Towers
can work fine (less so against Spirit Towers with Fortified Armor)
because the towers have Heavy armor.
Bring Siege Weapons
Whenever possible, bring Siege Weapons. This isn't usually possible
early in the game. Siege Weapons do increased damage to buildings
which will allow you to more quickly defeat an enemy town. Learn
more about Siege Units.
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An Orc and Human team siege an Undead base. The army is placed on
Hold Position defending the Catapults. The Undead player is using a
Meat Wagon to defend his town and is using Acolytes to repair his
towers.
Destroy a Town from Long Range
If you have long range Siege Weapons you can destroy an enemy Town
while not taking damage from their defensive towers. But the problem
is protecting those Siege Units. Repair them if they are mechanical
and place your army around them on Hold Position. The enemy will
typically send a unit out and attack to try to make your army run
into their defenses. That's why you use Hold Position so the units
won't fall for this trick.
Quick and Dirty Attacks
If you only have a very short time to attack an enemy town before
running
Orcs: Kill their Burrows
Humans: Kill their Peasants
Night Elves: Kill their Entangled Gold Mine (not Tree of Life). The
Tree of Life will then have to re-entangle the Gold Mine which will
take a long time. Or kill some Wisps on Lumber.
Undead: Kill their Haunted Gold Mine or Acolytes
Ultimate Sneaky Attacks
Bring Goblin Zeppelin(s) with Siege Weapons. Unload, kill their Town
Hall, and then run. You can also use Goblin Sappers instead to sneak
up on an enemy Town Hall via land.
Use An Archmage with Mass Teleport to Teleport in some Siege Engines
or Mortar Teams, then leave after the Town Hall is destroyed.
Building Destruction Order
Usually it depends on how much time you have or the number of enemy
players. If you only have a little time, destroy the Town Hall. If
you have a little more time, destroy the Town Hall, Altar, then go
on to the next town. Rather than sitting there and eliminating every
building, just kill the important ones then go on to the next town.
If the enemy team focuses on complete destruction you can kill
several Town Halls and Altars (which is almost killing the town),
while they are on a single target.
Buildings that are good to focus on are Player-built Shops, Farms,
Altars, and Town Halls. If you destroy Farms they might not be able
to produce additional troops. If you destroy their Altar they cannot
resurrect their Hero. If you destroy their Town Hall they can no
longer return Gold (Humans, Orcs, Night Elves). When attacking
Undead players focus on their Haunted Gold Mines and Acolytes.
If you see someone trying to revive their Hero at their altar (look
for animation on the altar), then destroy it first to prevent their
Hero from coming back. Now you might think because you're winning
that you might want their Hero to come back so you can kill it for
experience or laughs. But against good players, they might be able
to escape or use a Town Portal to get away and then you have to deal
with their annoying Hero again later in the game. In team games it
is sometimes possible for an enemy Hero to survive and combine and
help with their surviving teammates to affect the outcome of the
game. When a person only has one unit to control rather than
multiple units and a town, they do much better. So the enemy Hero
can become even more deadly than it was before with such intense
micro (control) by the enemy player.
Target Player-built Shops
Player-built shops have low hit points and are easy to destroy. They
also are dangerous as they can allow enemy Heroes to buy healing
potions or other useful things to use against you.
Because an enemy often attacks a Player-Built shop first, build one!
This can buy you some time to get to your town to defend it or
whatever.
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Ghostridah attacks Tray's shop while Tray makes a funny comment. =)
Destroy the Town Hall
Destroying all of the workers mining Gold and harvesting Lumber is a
severe blow, but the opponent can just train more. However, when you
get rid of the Town Hall, they can no longer build any more workers
in that location until they have rebuilt their Town Hall. It's
especially damaging if you destroy a high level town hall which will
prevent them from building high level buildings and troops. Often in
team games players destroy the Town Hall, Altar, and move on to the
next town. The Town Hall Kill is often the "killing blow" to the
enemy. Some players will just leave if you kill their Town Hall.
Also if they had a Tier 3 Town Hall such as a Castle they will have
to upgrade two times to be able to build the Tier 3 units again.
Also if you destroy all of their Town Halls their buildings will be
revealed after a period of time.
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IN-TillerMan finishes off an enemy Town Hall.
Attack Buildings Under Construction!
Buildings under construction take extra damage. So always aim for
them first when you invade a town.
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The Keeper aims for the enemy Night Elf Ancient Protector under
construction (morph).
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Night Elves destroy a Town Hall under construction. The Human player
should cancel the construction of this Town Hall to get resources
back before the resources are lost.
Use Area of Effect Spells Against Tightly Packed Buildings
For example, if you see a tightly packed group of farms, cast an
"AOE" spell such as Blizzard, Flame Strike, or Rain of Fire.
Use Ultimate Abilities
Some Ultimate Hero abilities are very good at destroying towns such
as Earthquake, Death & Decay, and Tornado. You can even use these
abilities in hit-and-run attacks if you can't fight your way into
the base with your army.
Rush Siege Units
Many Siege Units have a minimum fire range. If you get up close to
them they won't be able to hit you. They will fire over your head
and past you.
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The Night Elves rush a Meat Wagon.
Target the Workers
When you invade, kill the workers. When you attack enemy offensive
units, you're not really slowing the enemy down. They have created
those units for the purpose of fighting and dying, but when you
attack workers that can be used to mine Gold, harvest Lumber and
build buildings, you are slowing down their economy. Whenever
possible, run past the enemy defenses straight to the Peons mining
and harvesting. Split your forces sending half to engage the enemy
offensive units using the other half of them to sneak in and kill
the workers. Although you will not win the battle against the enemy
defending units, if you kill the enemy's workers it will be worth
it. The enemy will either be forced to train more Peons, which will
eat up their resources, or will forget to train more Peons to
replace them which will put them further behind you.
Usually it's easiest to first attack the workers that are harvesting
lumber. These are much easier to kill than the workers that are
popping in and out of the Gold Mine as they mine Gold.
[ Click to Enlarge - 239 KB ]
A Demon Hunter using Immolation and some Druids of the Claw attack
the Peons trying to mine Gold.
Don't Let Enemy Workers Get Away!
Typically players will try to run their workers away if they know
their town is going down in flames. They will then try to rebuild
elsewhere or possibly hide. Whenever the workers start running,
disengage your current target and prevent them from escaping. This
is especially important in Tournament and FFA games.
Invading Orc Towns
-Go for the Burrows First. They are the easiest to kill and the most
damaging for the enemy player. If you attack the buildings but
ignore the Burrows, the Burrows can really damage your army.
-Kill as many Peons as you can
-Another choice target is the Voodoo Lounge since it will die very
quickly and the enemy uses it a lot. Players often place these right
outside their Town so you can sometimes kill it first really
quickly.
Invading Human Towns
-Always count on Militia. Don't be surprised by them.
-If you have a limited amount of time, Focus on killing the Peasants
first.
-If you have more time Kill the Arcane Towers first and then the
Peasants. In team games different team members can be doing both at
once.
-Kill any Peasants that are trying to build a building
Invading Undead Towns
-Undead Towns often have HEAVY defenses. You better go in there
packing and with Siege Weapons if they have a lot of towers.
-Kill their Acolytes on their Gold Mine. They will then have to
train 5 new Acolytes.
Invading Night Elf Towns
-Kill the Wisps
-Kill the Moon Wells so they can't use them for healing
-Stay out of range of the Ancients. Use ranged units to kill them
from safety.
Finishing off an enemy Town
For games where you're clearly winning, make sure you destroy
everything in the enemy's first town. While you are destroying the
first town, start looking for their next one. If they are good, they
will have one or more. Be sure to destroy every building in their
main town, especially food buildings. Some people leave the food
buildings that allow the enemy to continue to make units at their
new Expansion Towns. If you destroy all of the food buildings, they
will be forced to build more food buildings rather than advanced
buildings, which will hinder them from getting back on their feet.
In team games it's more important to kill a few important buildings
such as the Town Hall, Altar, Burrows and then move on to the next
enemy town. You can finish off the rest later. .
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