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Scout for Enemy
Expansion
You should always be scouting to make sure that the enemy isn't
building elsewhere on the map. Typically, workers are first used to
scout. Goblin Zeppelins make very good scouts as well as other air
units. You should always check the Gold Mines every so often unless
you're totally sure you have won the game or that the enemy isn't
good enough to be expanding. It's better to be safe than sorry.
Expand Early or Deny Expansions
To Expand means to take control and to mine additional Gold Mines.
You have two choices: prevent the enemy from expanding or expand
early. If you prevent the enemy from expanding to additional Gold
Mines the pressure is off you to expand yourself. It is even better
if you can both prevent the enemy from expanding while expanding to
additional Gold Mines yourself.
If you decide to expand early, create an army to clear the way to an
additional Gold Mine. This can also allow your Heroes to level up as
they kill Creeps, find items and collect Gold.
If there are fewer players on the map than the map supports such as
4 players on an 8-player map, then there are empty spots available.
Find them. If you do not expand, you will find you don't have enough
resources to do what you want, especially as you get to higher
Upkeep. You need at least one expansion, and the more you get the
better.
Where should you expand?
Sometimes setting up a new town goes deep into the realms of
psychology. There are so many options:
Always assume the enemy will check the nearest expansion next to
you. You may find that expanding at some out of the way Gold Mine or
even a mine next to the enemy is a lot safer and less likely to be
found. If the enemy is good at scouting they will find your town no
matter where you put it.
After you destroy an enemy expansion sometimes your best bet is to
take their expansion for yourself. If your units are already there
assaulting their base they will be around to defend the Gold Mine as
you secure it. The enemy might not even think to check there.
Sometimes, the last place the enemy checks is the resource spots
right next to them. Often, they assume you would never be so bold as
to build in "their" territory. Sometimes, the safest place to build
is right next to the enemy but you run the risk of the enemy finding
it when they try to expand.
Once your town or Expansion Town is destroyed, go back and rebuild
it in the same place. Usually, people expect you to go find another
mine, because that is what most people do. They won't expect you to
go back to the same place because they know you know they know about
it. But, since you know that they know that you know that they
know...... they possibly won't go back to check in a town they have
already attacked and cleared.
Build in a dropped/eliminated player's town. Sometimes people forget
about the mine and town after a player drops or is eliminated. They
often check out all the mines except the mine of a player who has
dropped. So, when a player drops or is eliminated, go set up in
their town. Often, your buildings blend in with the other buildings
that were already there, especially if they are the same race of
buildings. So the enemy may fly over and think all the buildings
belong to the player that left. This quite often works.
There are trade-offs for building close to or away from your main
town. If you build at the closest resource spot near your main town,
you can more quickly send reinforcements from your main base to
protect it. On the other hand, people often expect you to build at
the closest expansion so they will most likely be checking and ready
to attack it. Building further away sometimes gives you a better
chance of hiding until your new expansion is defended and under full
production, but you run the risk of the enemy finding it early on by
mistake or design.
Hide the Workers before building
If you've reached the Gold Mine at which you want to build your next
Expansion Town but are not quite ready to build yet (normally due to
lack of resources), hide the workers behind the Gold Mine. When
enemy players check mines, they often don't check all the way around
them and will often not see units hiding behind mines.
Defend your new Town
Typically most people build additional Expansions but do not defend
them. This makes them easy marks for the enemy. While you can trust
in Town Portal Scrolls to provide a way for you to defend your town
it is much better to defend with towers. Good strategy is to either
build several towers before building your Town Hall or to build the
Town Hall while at the same time building towers with other Peasants
or workers. Towers can delay the enemy until you have a chance to
save your town. Towers can turn the tide of battle when combined
with other troops. Make sure you repair the towers while they are
being attacked. Orc and Human players should also research building
upgrades to make them stronger.
If the enemy attacks your Expansion while it is being constructed
cancel the building before the enemy can destroy it.
[ Click to Enlarge - 205 KB ]
It's important to defend your Expansion Town so that workers have
some protection. This Expansion Town will be easily destroyed.
Town Hall Fake
Most people build just one Expansion Town at a time; instead, try
building two or more at a time. If the enemy finds one, put up a big
fight for it acting like it is the only thing between surviving or
dying. Meanwhile, use your other Expansion Towns to build up and
mine Gold and harvest Lumber. If the enemy destroys this bait Town
Hall, you will still have one or more expansions where resources are
being gathered. The enemy may focus on your main town thinking that
it is all that is you have left and should be defended in the early
part of the game.
Don't Give Your New Town or Towns Away
Delay the enemy's discovery of your new town for as long as
possible. Do not give your opponent any reason to think you have
another town. Try not to lead enemy units from your main town to
your Expansion Town if possible. If you see the enemy has Flyers or
ground units following, turn to another direction to lead the enemy
away from your Expansion Town. Also, when a Town Hall is destroyed
the Peons harvesting Gold and Lumber will then head to the next
nearest Town Hall or Lumber Mill (for Lumber). The enemy will most
likely know where your main Town is and if they see these Peons
heading to another direction (your other expansion or new
expansion), they will know what direction to head to find your
hidden bases. When your Town Hall is about to be destroyed, select
the Peons and stop them or head them in some direction other than
where your new hidden bases are located.
Game Over Feint
You can type as your enemy is destroying your old town something
like "Ok, you won, I'll just let you destroy my town." This trick
often works but not against experienced players unless you catch
them on a bad game. Often once someone thinks they have won, they
stop building units and begin messing around. If you are building up
a force of units in secret while they have pretty much stopped
production and are using what they have already to hunt you down,
you can build up a large enough force to launch a surprise attack on
the enemy. In some games, such a force has turned the tide of the
game and allowed the defeated player to win.
Typing "has left the game" puts a message such as "Yourname: has
left the game." Most people don't notice the ":" or the color of the
message which gives it away and actually believe you have left the
game. It works on experienced players or whoever has not heard about
this ancient trick. The official response to someone who has tried
this on you is "nice try."
What You Can Learn
Always assume that someone has another town when you are destroying
their first town. If the town you are destroying is not their only
one, and you stop building, upgrading, and expanding your town, you
could lose. Don't stop mining, building, and training units.
Continue on as if they were still in the game. Never assume a player
is dead until they actually drop or surrender. Don't listen to or
believe anything that your enemy says about being dead until they
actually quit. Good players will do anything to make you think they
are dead so they can recover. Build plenty of Flying scouts and
check in and around all of the Gold Mines to make sure the enemy is
not rebuilding. .
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