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Chapter 1: The
Acquisition Of The Corpse
While the art of Necromancy is not limited to the Forsaken or The
Scourge few others practice it as openly as we do.
Soon after the Forsaken joined the Horde Thrall allowed the worse
criminals and traitors to be raised as the undead so long as they
are paraded before the people from time to time as a deterrent to
those crimes. He has also allowed this so that they may regain the
honor they had lost in life fighting for the Horde as an undead
servant. The Orcs and Trolls have allowed this but the Tauren refuse
such practices.
A delegation is currently in Orgrimmar trying to convince Thrall to
allow all the Orc and Troll dead to be raised.
As you may know Orc corpses are among the most sought after for the
durability of their skin and the strength of their bones.
If Warchief Thrall will listen to reason, we will offer the services
of our art in defense of his young nation in exchange for disposing
of the dead. A mutually beneficial arrangement, as im sure the war
council will agree, but he may not allow this until the threat from
the Lich King and the Burning Legion becomes more real.
He would be wise to allow it now so that his young nation will have
a better chance at surviving.
If you are not as lucky as I to hold a position where fresh corpses
are given to you I will give you advice as to where to best find
them.
Finding suitable corpses in The Swamp Of Sorrows, The Wetlands,
Stranglethorn Vale, and Dustwallow Marsh is nearly impossible due to
their rapid decay. There are also many flesh eating animals in these
locations that will eat a corpse, bones and all, leaving nothing
behind.
I know of only a few swamp necromancers and even they stay close to
the hills and mountains.
While few in the Horde pre form the rituals of the light on the
dead, thereby protecting them from being raised from the dead, the
Trolls still practice cannibalism upon their enemies which reduces
the number of available corpses. I will explain why the flesh is
wanted later in this book.
The Alliance has only a few Mages that are allowed to study the
dead. Their research, however, is centered on finding ways to extend
the humans short lives rather than on the more piratical use of our
art.
Any member of the Alliance found studying the or raising the dead
who is not involved with the life extension research can expect the
worse possible punishment.
Necromancers of other races or rogue necromancers will find it hard
to find corpses to raise from the Alliance as the worship of the
light is strong with them and the dead are almost always subject to
the law of the light and are protected from being raised. There are
exceptions after large battles, mass deaths from sickness or in
remote areas where death occurs far from meddlesome Priests.
In Northrend the cold weather and isolated terrain allows few
Necromancers to operate successfully. While the snow of this area
and other snow covered areas is preservative it also makes finding
the corpse difficult. More research dedicated to the magical
detection of corpses would be invaluable to the Necromancers of
these areas.
Little is known of Goblin necromancers. It is said they only
practice necromancy on other races. It is uncertain whether this is
true but it would explain the rumors of Goblin airships carrying
loads of corpses. It might be possible to buy corpses from these
Goblins as they love to sell anything.
The best places to find good corpses in my experience are the
deserts. The dry air preserves the corpse and if the dead are buried
it is normally done by just piling rocks on the body because the
baked ground is too hard to dig into. This makes the location of the
grave obvious and easy to uncover.
The difficulties of finding a corpse may sometimes lead a
necromancer to create their own corpse. While many prefer to work
with those have died a natural death, a more expedient approach is
sometimes needed to further the study of the art.
While the art of necromancy can be practiced on animals, such
experiments rarely produce interesting results. The servant's
ability to follow directions seems to be related to the subject's
intelligence in life. While raising the corpse of a man, elf, or orc
can produce a useful servant, the corpse of animals produce mere
guard dogs at best.
Often a raised animal is unable to distinguish it's master from the
rest of the living and many young practitioners have been torn apart
by the animal servants they created. Let such stories be a lesson to
you.
Chapter 2: The Preparation Of The Corpse
When raising a skeleton servant, it is most important that the body
of the skeleton be complete. If the skeleton is missing crucial
bones, the results can be frustrating. One should only attempt to
raise skeleton when you are sure that all or nearly all of the bones
are present.
While the magic involved in raising a skeleton will assemble the
bones in the proper order, skeletons may be strengthened
considerably by the addition of supports on their joints.
The most simple are leather straps. Novices often make the mistake
of binding the bones too tightly, limiting the skeleton's movements
and making it useless. Only practice can give the necessary
experience in these matters, though it is best to err towards tight
bindings as one may always loosen them at a later date.
Though more expensive and time consuming one may buy specially made
metal ball joints. These ball joints have screws at either end that
are drilled into the bones. These ball joints protect the servant
where it is weakest.
One more note to the student: while most undead can be raised again
and again, skeletons are often damaged in ways that make raising
them again impossible. This is another reason that care should be
given to the skeleton's preparation . Too many young necromancers
raise every skeleton they see with little or no preparation at all.
Given the difficulty of obtaining corpses at this time, this kind of
inefficiency cannot be tolerated.
Fresh and decayed corpses are those that still have flesh upon them.
If their decay is advanced or you wish a skeletal servant instead,
place the corpse along a coast or in a swamp. Be sure to check the
corpse regularly to make sure the bones are not eaten. Animals are
the necromancers greatest allies when it comes to stripping the
flesh from a corpse.
The ravenous crabs near Booty Bay can strip a corpse down to it's
bones in a matter of days. Lesser crabs in other areas can do the
same in a matter of weeks.
If you wish to create a zombie servant, one only need bring the
corpse to a suitable site and enact the proper rituals. However
there are a few tips a young necromancer might want to know.
For instance, a decayed servant may be raised many times, even if
they have been dismembered by those who do not appreciate out art.
If your servant comes to an unfortunate end, you may raise the
servant again by carefully gathering as many parts as you can find,
and sewing the flesh with catgut.
If the flesh is too decayed to sew you will have to use a metal
spike if the cut is at a bone. If the cut is at a joint a metal ball
joint spoke of before should be used. Even if the flesh can be sewed
you may want to use a metal ball joint while the joint is exposed so
that your servant will be stronger.
Your servant may be weaker each time it falls in battle, but with
care and maintenance, one may raise zombies dozens of times.
However, creating a mere zombie is a method best left to lazy or
desperate practitioners. With only a bit more time and effort, one
may create a far more useful mummified servant.
The first step to creating a mummified servant is to soak the corpse
in a bath of salt for at least one month. This will halt the decay
and if the corpse is fresh enough to have an unpleasant odor, the
salt will remove that as well.
In a moist climate, such as Dustwallow Marsh or The Swamp Of
Sorrows, you may have to apply more salt if it becomes saturated.
Deep rock Salt will do the same job as regular salt but in half the
time.
Some necromancers remove the vital organs before or after this
process. But I have never found any practical reason for doing so.
The next step is to wrap the servant in cloth or linen. This will
further preserve the body against decay and, if done properly, will
offer some protection as well.
Any cloth can be used and higher quality cloth will offer more
protection but Felcloth is the only cloth that reinforces the magic
that animate the servant.
Do not worry if the corpse seems too stiff or desiccated to be a
useful servant, the proper rituals will imbue the mummified corpse
with the power to move itself.
Most importantly, you will have a much stronger servant who will
follow your commands with more independence and understanding.
To boost the power of your mummified servant and it's intelligence
you can have a banshee posses it if one is available.
Conclusion
As a young necromancer you have much to learn so I am hopeful this
book will help reduce the frustration many young necromancers have
with the first few servants they raise.
Special thanks to:
Gunther Arcanus
Sorkvild The Raven
Dread Lady Beth .
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